
Build a program from the skills on a child’s plan, run it in the room or over telehealth, and read every round: right or not, the help it took, and what the game measures.
Filmed at a therapy clinic: the screen sets the task, the therapist coaches, and the stepping stones on the floor are part of the game.
No sound. Played on a TV with a camera, with stepping stones and a balance beam on the floor.

Their first session is First Light, which notes which moves came on their own and which needed a hint; after it, every measured game moves them along five levels for each skill, and the generator starts there.

Pick the skills, then any measure in particular, and occo builds days of steps around it — or pick each activity yourself.

Each step opens its settings before it is added: how hard, how it ends, and whether only an answer given without help counts.

Every step shows what it finishes on, how it is set and what it measures, so a change is one step, not a new program.

A goal, how a game asks for it, and what each try records.
Fingers
Shadow puppets asks for one hand shape after another to cast an animal’s shadow, and ends each block with a short round of opening and closing the hand.
Fingers
Trace the sky joins stars into a picture with one fingertip on a tablet, the line kept on the path between them.
Hands
Mirror the Bear shows a pose, like both arms up in a V, and waits for the child to match it with their whole body in front of the camera.
Legs
Mirror the Bear’s freeze rounds ask the child to hold the pose until the bear lets go, up to standing on one leg at its higher levels.
Eyes
In Trace the sky the next star shows where the picture goes; the child finds it and touches it, and every touch is timed and placed.
Hands
Every pose in Mirror the Bear is a trial: the bear models it, and each try records whether it matched and the help it took, from none to hands-on.
Mind
Repeat the tune plays a few notes and the child plays them back with big arm sweeps; every round adds one more note.
Mind
Trace the sky waits for the first move after each instruction, and notes how long the hand stays on the activity and whether a miss is tried again.
Open any session for how it went: the help on every try, and each measure beside the range across everyone who played it.
Trace the sky, 5 min, 4 rounds of 10 trials: 35 of 40 correct. Prompting across trials: 45% independent, 18% gestural, 20% verbal, 18% model. Movement smoothness (SPARC) −2.4; time on task 35 s.
Sample data.

Start a remote session and guide it with occo’s tools: they play on their own screen at home, and you lead from yours.

Copy one into your plan of care and fill in the brackets. Each names the numbers that speak to it.
Legs
In [8] weeks, [client] will hold a still, balanced pose for [5] seconds on [4 of 5] trials, with [no help], across [2] sessions.
Read it from: Holding steady and Help needed, in Mirror the Bear
Hands
In [8] weeks, [client] will copy a modelled pose with both arms at [80]% pose match on [4 of 5] trials, with [a gesture] or less help.
Read it from: Pose match, Hands together and Help needed, in Mirror the Bear
Fingers
In [8] weeks, [client] will trace a line from point to point with one finger, staying within [1] cm of it on [4 of 5] lines, with [no help].
Read it from: Staying on the line and Help needed, in Trace the sky
Eyes
In [8] weeks, [client] will touch each target as it appears with [90]% accuracy and a mean reaction time under [1.5] seconds, across [3] rounds.
Read it from: Accuracy, Reaction time and Aim, in Trace the sky
Mind
In [8] weeks, [client] will repeat a [4]-step sequence in order on [4 of 5] trials, starting within [3] seconds of the instruction, with [a spoken hint] or less help.
Read it from: Steps in order, Getting started and Help needed, in Trace the sky, Repeat the tune and Shadow puppets
Heart
In [8] weeks, [client] will play an activity through to its end on [4 of 5] attempts, with [a gesture] or less help.
Read it from: Finishing and Help needed, in Repeat the tune
Centimetres are measured on a full-size iPad, where the screen’s size is known; elsewhere the line is scored without them.
Sign up with your work email, set up your clinic and play with your first client today.
occo is equipment in your session, like a balance board or a ball. What you bill is the skilled service you deliver and document, under your payer’s rules. occo doesn’t choose a code, submit a claim or promise coverage.
Yes, as objective observations of what was played: accuracy, the help each answer took, timing and smoothness, measured the same way every time. They describe play, not a standardised assessment, so they sit beside your own observations and tests rather than in place of them.
No. Remote therapeutic monitoring codes are for data from a device that meets the FDA’s definition of a medical device, and occo isn’t one. What a client plays at home shows on their page beside your sessions, for you to review together.
That its games are drawn from occupational therapy and ABA practice, and that each skill and how it is measured comes from that research. Not that playing it improves a skill: that has not been shown, and we don’t claim it.
No. occo does not diagnose, treat or monitor any condition. Its skills and the way each is measured come from occupational therapy and ABA practice; it is play a therapist, a teacher or a family uses alongside the work a child already does.
A first name or a nickname, whether they are under 13, and what they played: no surname, photo, birthday or health details. For a child under 13, nothing they play is saved until a parent signs occo’s consent from your invite, on their own account, and they get a copy with a link to see or delete it all. The camera’s picture becomes numbers on the device; video and photos are never sent or saved. More in the camera and privacy.